Question:
I can't run GTA IV on my PC!?
anonymous
2011-07-17 04:08:48 UTC
I got my gta IV discs last week and now it gives a error message DD3D50 error. Please help me. my system specs are:-
Machine name: HP-PC
Operating System: Windows Vista™ Home Basic (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.101014-0432)
Language: English (Regional Setting: English)
System Manufacturer: HP-Pavilion
System Model: NY635AA-ACJ p6120in
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Pentium(R) Dual-Core CPU E5200 @ 2.50GHz (2 CPUs), ~2.5GHz
Memory: 3060MB RAM
Page File: 1648MB used, 4698MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
DxDiag Version: 7.00.6002.18107 32bit Unicode
Four answers:
Tony Tana
2011-07-17 04:22:30 UTC
looks like you have to downgrade your directx version, since the error you mentioned occurs if you don't have a directx 9 card.
?
2016-12-05 14:45:00 UTC
you are able to run it, besides the incontrovertible fact that that's going to be so slow that it particularly is unplayable, noticeably on vista. the biggest factor you should tension approximately upgrading isn't ram or pictures, yet processor. GTA IV runs high quality on my laptop with 2GB of ram and a geforce 8600 768MB, yet I particularly have a Q9300 processor. i attempted it with the comparable setup different than I used a center 2 duo 3 GHZ and it replaced into unplayable.
Revanth Boomboom
2011-07-17 04:12:37 UTC
Yes,it is a powerful card which i had but you could play at low settings which is enough for playing.Look the Rockstar GTA IV Graphics settings page:



THE GRAPHIC SETTINGS OF GRAND THEFT AUTO IV PC



Most users using current PC hardware as of December 2008 are advised to use medium graphics settings. Higher settings are provided for future generations of PCs with higher specifications than are currently widely available.



Graphics settings are limited by system resources by default. 256MB video cards force minimum settings by default. If a user bypasses these safety measures using command line arguments and exceeds their system resources, the users gaming experience may be compromised.





Video Mode

Resolution scaling effects water, reflections, shadows, mirrors and the visible viewable distance. The resolution settings relate to the amount of available video memory. At 2560*1600 the game will require 320MB of video memory in addition to all the memory required for content. At 800*600 the game will require 32MB of video memory in addition to the content. Medium resolution settings are recommended for most users as higher settings are only usable if there is available video memory.



Texture Quality

Texture quality affects the visual quality of the content of the game. High setting for textures will require 600MB of video memory at a setting of 21 View Distance in addition to the memory taken by the Video Mode. A medium texture setting is recommended for most users.



Render Quality

Render quality is the texture filter quality used on most things in the world rendering. Most people would know this as anisotropic filtering. Medium settings are recommended for most users and will provide filtering beyond what the console versions can execute.



View Distance

View distance scales the distance in which different objects in the world such as building and cars are seen. Raising this option increases the distance in which high quality objects must be loaded and will increase the memory it requires. Restrictions are established to ensure the game runs optimally for most users. A setting of 22 or more will provide PC users an enhanced experience over the console versions.



Detail Distance

Detail distance scales aspects of the environment that the View Distance setting does not including vegetation, trash and other moveable objects. A setting of 10 would be the equivalent to the performance on a console. This setting has little effect on memory.



Vehicle Density

Vehicle density scales the traffic density of the traffic in the game. It has no effect on the mission vehicles or difficultly of the game, but can have a significant impact on CPU performance



Shadow Density

Shadow Density controls the number of shadows generated for positional lights in exterior environments. These shadows are exclusive to the PC version and can have a major impact on CPU and GPU performance.



Crossfire/SLI

With the latest ATI driver (8-11 series) the game supports crossfire modes (ie. 4870x2)

SLI is currently unsupported. Support will be added through a future game patch as well as an updated Nvidia driver.





NOTE: Background Processes

Certain background processes can have a detrimental effect on system performance when playing GTA IV, especially on systems with minimum required system memory. Users should ensure they disable their Virus scans (especially “on-access” type scans) when running the game to maximize performance.



LOOK THE GRAPHICS MB REQUIRED is more for more detailed gaming!
anonymous
2011-07-17 04:10:40 UTC
Have you tried installing it an as administrator?


This content was originally posted on Y! Answers, a Q&A website that shut down in 2021.
Loading...